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Each Quest must be completed at least once before the next Quest is unlocked.

Every sixth Mission in a Chapter will be a Boss stage, with a unique hero with increased size and aptitudes.


Each mission shares the following characteristics:


Enemy Hero: The hero's name or type.

Enemy Level: The level of the mission hero.

Base Stats: For Bosses only, their unique base statistics.

Aptitude: For Bosses only, their unique aptitudes.

Boss Spells: If different from the base hero, what spells the boss has.

Enemy Units: Which units the hero has equipped.

Enemy Items: Which items the hero has equipped. If any.

Energy Cost: How much energy is required to perform the mission.



Items

  • Common Drop: The White Item given as a mission reward.
  • Rare Drop: The Red item given as a mission reward.

Mastery

The Exp and Gold reward given at each level of mastery.


Strategy

Any particular strategies to help in defeating the mission.

Subcategories

This category has only the following subcategory.

C

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